The 40k 7th Edition Allies Chart has Arrived

The big news is
Battle brother are
Eldar + Dark Eldar
Chaos Space Marines + Chaos Demons
All Imperial Forces
Armies Allied with their own Codex

Allies of convenience
Imperial and Eldar
Chaos Space Marines with Necrons or Orks
Tau and Eldar or Necrons

Tau and Space Marines are now desperate allies

distrusted allies has gone.

You can find the full table here. https://lh5.googleusercontent.com/-71myQ7gRwaM/U3vXkbzQEII/AAAAAAAAASM/WOA_ZRfas5E/s640/blogger-image-2122138276.jpg

7th Edition is going to be a lot more fun.

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Warhammmer 40,000 7th Edition 16 Rule Changes in White Dwarf issue 16

You may have already seen most of the contents of this week’s White Dwarf. I think just about every page has been plastered over the internet. I’ve included the cover, contents and back page below. I view showing any more as beyond the bounds of fair use.

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It’s no secrete the issue is all about the new edition of 40k. There is really good content in this issue about the changes in the rules and background.

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Here are the confirmed changes so far.

1) unbound armies: take any units from your codex apart from special characters as many times as you want.

2) All units can now capture objectives, just like Apocalypse.

3) battle forged armies follow. Organisational charts and get extra bonuses.

4) Maelstrom War Missions: Six alternative missions that use 36 tactical objective cards. Each player will have a number of objectives each turn. As each objective is achieved a new one is awarded, along with victory points

5) Psychic phase: all psychic powers are now cast after the movement phase. Each turn you have a warp charge for each psychic in your army plus D6 warp charges.

6) Psychic tests: roll a D6 for any warp charge you want to use , but all doubles 6s or even triples results in perils of the warp event.

7) New Psychic Discipline demonology, enables psychers to summon Demons.

8) Unit coherency is now 6″ vertically.

9) No leadership test is needed for Split Fire.

10) Rules for super heavies, D weapons and all scenery are included in the rule book for use in standard 40k games.

11) wound allocation is now done by weapon type from shooting through to save. So in a tactical squad all flamer shots would need to be resolved before bolters roll to hit.

12) the vehicle damage table has moved by one point, so to destroy a vehicle you now need to roll a seven.

13) Moving through difficult terrain now takes 2 inches off charge distances.

14) Psykers who take all their powers from a single discipline now the Primus power as a bonus.

15) Troops in battle forged armies automatically take any objectives they are contesting unless they are contesting objectives against enemy troops also in battle forged armies.

16) Battle Forged armies can reroll warlord traits

There’s really no reason you can’t start playing with these now. To play with demonology you will need the white dwarf.

Lovely picture in the back page this week. Here is half of it.

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More on the plastic Thunderhawk

Another source in GW has confirmed there is no plastic Thunderhawk planned as the margins on it are too small. I’m actually a little surprised at this statement. I didn’t think there would be any margin on it. GW has a very good handle on what we buy and how much we will spend. They also know exactly how much it costs to produce a new plastic kit. While the material costs of plastic are very low, the cost of designing and making a mould big enough to make a Thunderhawk are not. For the same cost they can make a number of other plastic kits. It also takes GW a long time to recoup to costs of plastic kits. They have to know they will sell lots. This is one of the reasons why they sell so many duel purpose kits like the ork flyers and make no special characters in plastic.  The Thunderhawk is of coarse something many people would like to own. The biggest obstacle to GW selling them is not cost. I’m sure I’m not the only person who owns more than one Storm Eagle. The biggest problem with a Thunderhawk is the amount of space it takes up. Both on and off the game broad. The Storm Eagle doesn’t fit in a standard G.W. case.  It’s hard to imagine many people buy 2 or 3 of these.

What ever nice new monster kit G.W. put out for the next Apocalypse expansion needs to be able to sell 1-3 units to the majority of collectors. The Baneblade worked well for them because Imperial, Ork and Chaos players all bought the kit. The Ork Stomper only appealed to only Ork players, the Shadow Sword only to Imperial Guard players. G.W. Need something that can cross the codex boundary once more. Something that could appeal to a Space Marine, Choas and Imperial Guard collectors alike. Something like a little Titan.

News: FaQ updates for flyers, inc Space Marine Storm Raven

10112012080Games Workshop have released FaQ updates for most codex’s and the main rule set this weekend.

Codex’s updated: Blood Angels, Dark Eldar, Grey Knights, Imperial Guard, Necrons, Orks, Space Marines.

Not only does this confirm access to the Storm Raven for the Ultramarines, but updates the flyer rules across 6th edition.