Battle Report Ultramarines vs Grey Knights on J’minan Bridge

This Apocalyptic 6000 point game was fort on the J’migan Bridge board at Warhammer World.

The Grey Knights won the role for first turn and deployment. The Grey Kights are supported by a Baneblade and Knight Errant from House Eclipse. The Ultramarines are supported by a Warhound Titan from Lego Astraman.

Deployment

Deployment on J'migan Bridge

Deployment on J’migan Bridge

Grey Knight right flank deployment on J'migan Bridge

Grey Knight right flank deployment on J’migan Bridge

Grey Knights

Grey Knigh right flank

Another view of the Grey Knight right flank deployment on J'migan Bridge

Grey Knight left flank deployment on J’migan Bridge. Two Assassins, Baneblade, Dreadnought and two Tech Marines

Grey Knight left flank deployment on J'migan Bridge

Another view of the Grey Knight left flank deployment on J’migan Bridge

Ultramarines deploy five Devastator squads and four dreadnoughts on the right flank

Ultramarines deploy five Devastator squads and four dreadnoughts on the right flank

Ultramarine right flank deployment on J'migan Bridge

Ultramarine right flank deployment on J’migan Bridge

Ultramarine left flank deployment on J'migan Bridge

Ultramarines deploy 5 Devastator squads on the left flank.

Another view of the Ultramarine's left flank.

Another view of the Ultramarine’s left flank.

Grey Knight Turn One

The Grey Knights began their turn by opening up the big guns

The Baneblade fires

The Baneblade fires

Eight Ultramarines are killed by the Bane Blade

The ground shakes and Eight Ultramarines are killed by the Bane Blade

20140329-094155.jpgThe Grey Kinghts Stand firm against the Ultramarine heavy weapons. The Fortification saving them from many casualties.

The Techmarine picks the next target for his orbital bombbardment

The Techmarine picks the next target for his orbital bombardment

The Assassin advances towards his target

The Assassin advances towards his target

First Blood, an Ultramarine Dreadnought

First Blood, an Ultramarine Dreadnought

Second Blood, another Ultramarine Dreadnought

Second Blood, another Ultramarine Dreadnought

An Ultramarine Devastator Squad takes heavy casulties

An Ultramarine Devastator Squad takes heavy casualties

Ultramarine Turn One

Ultramarine tanks and Fido Dominas the Warhound Titan, re-enforce the the dwindling devastator company. Determined to reduce the fire-power the Grey Knights have to use. The Ultramarines focus on taking as high a death toll as possible and forget to claim an objective near their deployment zone.

The Ultramarine's re-enforce their left flank with a Land Raider and Storm Eagle.

The Ultramarine’s re-enforce their left flank with a Land Raider a Storm Eagle and a Warhound,

Warhound Titan,  J'migan bridge, Green Titan

The Storm Eagle advances towards the unclaimed objective.

An Astro Lego Warhound picks it's target

An Astro Lego Warhound advances along the river bed toward J’migan bridge; searching for targets

The Techmairne is killed by heavy waepons

Two hull points are removed from the BaneBlade by Ultramarine Deistators

The Techmairne is killed by heavy waepons

The Techmairne is killed by the Warhound’s Turbo Laser

Grey Knights take casulaties

The fortification is no defence from the Titans D weapons. The Grey Knight squad takes heavy casualties.

Grey Knights wining 3-2

Grey Knight Turn Two

The Grey Knights re-enforcements arrive and advance towards the unclaimed objectives. The Storm Raven shoots the Storm Eagle forcing it to evade unsuccessfully. Immobilised the Storm Eagle is unable to evade the second shot from the Storm Raven and crashes to the ground in a ball of fire.

The Grey Knights advance on the unclaimed objective

The Grey Knights advance on the unclaimed objective

An assassin removes Ultramarine resistance

An assassin emerges from the ruins and removes an Ultramarine sergeant and two devastators.

The Baneblade adds to it's kill count

The Baneblade adds more Space Marines it’s kill count and the Fury Class Dreadnought is damaged in the blast.

Grey Knight advance

The Trenches form no obstacle to the Baneblade.

Other Grey Knight forces thin out the Ultramarine line

The Grey Knight Tech-marines thin out the Ultramarine line.

Grey Knights take a forward objective.

The Grey Knights take a forth objective.

Ultramarine Turn Two

The Ultramarine Terminators and assault marines deepstrike near an objective in the Grey Knight deployment zone. A Land Raider and another Predator arrives to re-enforce the Ultramarine line. After the Warhound removes the Grey Knights near the Ultramarine deployment zone a devastator squad and Land Raider run forward onto the objective.

The Ultramarines managed to destroy the BaneBlade and Storm Raven.

A deep strike for the Grey Knight objective

A deep strike for the Grey Knight objective.

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Ultramarine fire all they have at a BaneBlade

Ultramarine fire all they have at a Bane Blade, knowing their reward will be a Imperial Knight to destroy.

End of turn two Ultramarines winning 8-6

Grey Knight Turn Three

The Grey Knights pushed onto all the objectives they could. Having only removed the void shields from the War hound in the previous turn. The Grey Knights  managed to destroy The Warhound with only 5 lucky shots. Four penetrated, two caused explosions and rolls a 6 and a 5 for the extra damage meant a total of 10 hull points were removed. The War Hounds reactor explosion killed a further 8 Ultramarines.

The assassin advances towards the Ultramarine held objective.

The assassin advances towards the Ultramarine held objective.

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More Devastators fall to the BaneBlade.  The MkIV Venerable Dreadnought has moved to cover the MkI Fury Class Dreadnought.

Ultramarines fail to remove the Grey Knights from the objective.

The Grey Knights surround the  Ultramarine threatening their objective.

Grey Knight re-enforcements arrive.

Grey Knight re-enforcements arrive.

The assassin shoots at the Space Marines before moving in for the kill.

The assassin shoots at the Space Marines before moving in for the kill.

The assassin contends an ojective

The assassin runs to contends an objective

Grey Knight re-enforcements arrive

Grey Knight re-enforcements arrive in a Land Raider and Storm Eagle

The Ultramarine Assault squad losses all bar one

The Ultramarine Assault squad losses all bar one

Ultramarines are removed from the objectice

The Ultramarines are removed from the objective by the Storm Ravens guns.

The Grey Knights removed the Terminators threatening the objective.

A short combat between Grey Knights and Ultramarine Terminators.

The Ultramarines fight bravley against an assassin

The Ultramarines fight bravely against an assassin, but the objective is lost.

Grey Knights Winning 7-6

Ultramarine Turn Three

The Ultramarines killed the edvasor assassin on their right flank and prepared to shoot as many Grey Knights on the left flank objective as possible. As the doors of Warhammer World closed, The Ultramarines Sternguard and remains of two Devastator Squads near the Caldias assassin could be herd screaming charge .

The assassin contests the objective next to the Baneblade

 The Ultramarines swap the Assassin to the Baneblade

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Captain Ben Jackson leaves his Landraider to claim an objective.

 Captain Ben Jackson prepares to deal with an assassin.

Final score Ultramarines Winning 9-7

The Grey Knights held 6 victory points worth of objectives. The Ultramarines held 3 victory points worth of objectives. Nine victory points worth of objectives were still available to be won or lost.

Conclusion. Call it a draw and tell Ben he needs to play faster in future.

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Tyranid vs Grey Knights Battle

I’m not sure I can call this a battle report. We are playing the relic mission and rolled a length ways deployment, which gave us a bit of extra exercise, as we were playing on the middle table in a row of 7.

Tyranid Deployement

Tyranid Deployement

Grey Knight Deployement

Grey Knight Deployement

Grey Knight and Tryranid Deployement

Grey Knight and Tyranid Deployement

Tyranid Deployement

Tyranid Deployement

Tyranid Deployement

Tyranid Deployement

Tyranids ready to advance

Tyranids ready to advance

Grey Knights ready to purge the Tyranid forces

Grey Knights ready to purge the Tyranid forces

Grey Knight Terminators - Ready to count the Tyranid advance

Grey Knight Terminators – Ready to count the Tyranid advance

Grey Knight Purifiers ready to retrieve the relic

Grey Knight Purifiers ready to retrieve the relic

The Tyranid hoard lead by a Swam Lord ready to overwhelm the Grey Knights

The Tyranid hoard lead by a Swam Lord ready to overwhelm the Grey Knights

Purifiers jump on to the relic

Purifiers jump on to the relic

Seven Termigaunts are slain by Grey Knight bolter fire

Seven Termigaunts are slain by Grey Knight bolter fire

Grey Knights jump to relic back to the ruins

Grey Knights jump to relic back to the ruins

Zonethrops invoke warp blast

Zonethrops invoke warp blast

Zonthrope fire their warp blasts

Zonthropes fire their warp blasts

Winged Hive Tyrant and Hormagaunts advance

Winged Hive Tyrant and Hormagaunts advance

Winged Hive Tyrant and Hormagaunts advance

Winged Hive Tyrant and Hormagaunts advance towards the relic

Grey Knights take a heavy toll on the Termaguants

Grey Knights bolters take a heavy toll on the Termaguants

Tyranid Swarm Lord advances

Swarm Lord advances

Grey Knight Terminators

Grey Knight Terminators and Grand Master move towards the Tyranids

Turn 1 The Grey Knights jumped onto the relic and shot 7 Termigunts. The Tyranids moved forward firing all they could. One Zonthrope managed to slay 2 interceptors with a warp blasts. Well the rest should be as clear as a warhammer visions battle report. 20140215-212634.jpg 20140215-212648.jpg 20140215-212709.jpg 20140215-212726.jpg 20140215-212738.jpg 20140215-212752.jpg 20140215-212804.jpg 20140216-083458.jpg 20140216-083509.jpg 20140216-083519.jpg 20140216-083527.jpg 20140216-083542.jpg 20140216-083550.jpg 20140216-083606.jpg 20140216-083623.jpg 20140216-083631.jpg 20140216-083639.jpg 20140216-083654.jpg 20140216-083727.jpg 20140216-083735.jpg 20140216-083743.jpg 20140216-083758.jpg 20140216-083807.jpg 20140216-083814.jpg 20140216-083828.jpg 20140216-083837.jpg

Phantom Titan Battle Part 3 and 4

Fog of war has started to take stead now. These are scattered accounts from remembrances for this hard fought battle.
After the conflict had begun the combined forces of the Ultramarines and Tau tried to bring their fire power on the Eldar. However the Eldar proved evasive to taking heavy casualties. Interference from the Eldar delayed the arrival of air support. As a result lots of Ultramarines and Tau died, including most of the heavy support and the Ultramarines commanding Librarian, leaving the allied forces with no real hope of destroying the source of the Phantom shaped silhouette above the field of battle.

Ultramarines at Warhammer World

Ultramarines advance

Tau outpost Warhammer world

The Dark Reapers Survey what their next target might be

Tau Stealthsuits

The Tau stealth suits try to blend in with the Energy reactors

phantom titan

The Eldar Guardians feeling confident in the shadow of their Phantom.

Ultramarines at warhammer world

The Ultramarines bail from their wrecked Rhino.

Tau, Ultramarines at Warhammer world

The Ultramarines Advance under the watchful eye of the Tau Commander

Tau Stealth suits

The Stealth suits continue to lie in wait ready to make their attack.

Dark reapers Eldar

The dark reapers have certainly picked a good deployment.

Phantom Titan

The air support arrives for the tau and Ultramarine alliance

Ultramarines

The Ultramarines are holding down the cover from the Phantom

Space marine Storm eagle

The storm eagle swoops into support

Tau Board at Warhammer world

The Reapers still holding out in the Fortification

Eldar Phantom Titan

The phantom still remains untouched

Battling the Phantom

Another view of the aerial support arriving.

Warhammer World scenic table

the battle still goes on

Ultramarines

The Ultra marines retreat

Tau outpost

The Rhino immobilises itself in the swamp.

Tau's Riptide

The Tau Riptide and crisis suit deep strike into the Eldar deployment.

walker advance

The wave serpent try s to counter the Crisis team.

flyers swoop in

The Barracuda swoops in.

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