This game looks great. Warlords, Revers, Knights, Warhounds are on the way. No pricing information as yet. They are staying tight lipped 🙁 I’d guess the warlord will be priced around the same as the new Dreadnought kits based on it’s size.
Rever Battle Titans
Warlord with Titan Knights
Imperial Knight Box
More little titans located around Warhammer Fest
This gives a good scale comparison, the Walker in the background is a standard 40k scale Imperial Knight.
Battle set up, we didn’t get to play but there was a rules seminar.
Building sets. Two are available in the initial release.
This was a 2000 point game, which was typically started late and therefore didn’t get finished. There was however time for the Swamlord to challenge Roboute to a one on one combat. I was very excited to see a Primarch vs a Swarmlord. The Swarmlords’ to wound roll was pivotal to the outcome of the fight, but first to the mission.
The game was a cumulative objective victory point match. The Ultramarines commander picked the deployment zone with only one objective marker in it.
This was probably only my fourth or fifth game of Warhammer 40k 8th edition. While an incomplete battle, it was enormous fun and having the codecs really added to the flavour of the game. The codecs also meant the psychic phase wasn’t quite so badly dominated by the smite power. We discussed using the beta rules for smite, but given they really just mute the whole phase and therefore disadvantaged the player with the most casting abilities we didn’t. Personal I don’t see the beta concept of making it more difficult to cast a second smite is a good way forward as it’s not a scalable system. Providing the ability to cast all powers a second time with a negative modification would be a more welcome change for me.
Anyway to the battle field
swarmlord vs roboute guilliman
The Primarch vs the Swarmlord
After a Shockley bad roll from the Swarmlord, Roboute Guilliman wastes no time removing his head. I don’t think a better roll would have made much more difference to the outcome. The Tyranids seeing the dismemberment of their leader ran back to the hive ship, knowing there is no chance of digestion a plant defended by such a might foe!
Lastly a personal Apology to El on the length of time he has waited for this feature on Chapter Masters to go up. Since Gaz drafting it, and then taking a sabbatical from Chapter Masters, Ellis has been featured in White Dwarf a number of times. I can’t claim this was worth the weight, but hopefully it’s still welcome.
The only good bug is a dead bug – Starship Troopers Style Tyranid Attack Battle
This was a game played for Jon’s Birthday
Jon brought every single painted tyranid he owned, which meant about half a hour of gluing them back together before starting. We set the board up for a Starship troopers style fortress siege and used one of the missions in the big rule book. This wasn’t about the mission though, this was really just an excuse to throw some dice and enjoy the spectacle of the game.
The verdict…. Bastions are very tough to take out in 8th edition and an afternoon is not long enough play a game this size.
Games Workshop really went all out for the 40k 30th Anniversary display at Warhammer Fest this year. Games Workshop don’t have many of their old rouge trader models. Rarely accessed and highly protected archives indicate they where not included in the sale of the business many years ago, however it is something the servitors refuse to speak about. None the less by using some private collections by staff and fans, Games Workshop did manage to put together a good showing of these rare Rouge Trader models.
Dreadnought and Robots
Tanks note the card blaneblade
Mki Blood Angel Landspeader
There were also a couple of older models in the Golden Demon Competition this year.