Imperial Knights White Dwarf 4 back cover

White Dwarf 4 Review – Imperial Knights

This week’s White Dwarf was the first 40k orientated issue since the last change in format. I must say I was very very impressed.

Pictures

There are lots of pictures of the knights. Most of which have already been published on the net; they are great non the less.

Imperial Knights White Dwarf 4 back cover

Imperial Knights White Dwarf 4 back cover

Features

There are features written by Jes Godwin and Jervis Johnson about the development or evolution of the knight. I always enjoy it when they draw out the history of the hobby. It’s also astounding to see how much better Jes’s drawings have become.

Paint Splatter and Hobby

The paint splatter and hobby articles are about building and painting the Knights and contain some very useful practical tips that will apply to other models.

Tactics and Rules

There are two pages devoted to how to use the knights, from two different authors and points of view. There are also all the rules need to field a knight.

Conclusion

This issue could easily be mistaken for one of the “good old issues”, from “back in the day”. If you are think you are going to get a Knight this is a must have issue.

This issues gets 5/5 Thunder Hammers from this Chapter master.

Ben

Imperial Knights White Dwarf 4 Cover

Imperial Knights White Dwarf 4 Cover

Titan Knights so what else?

Phantom Titan
I hope you will forgive the title of this post (and the picture) Don’t get me wrong if there are Titan Knights coming in March 2014, it’s a big deal. Given “the rat” says they are on the way, I’m inclined to believe they are. I also think Games Workshop are mad not to have release these about 4 years ago. Given they can be used in Imperial and Chaos armies, and as allies and in Apocalypse. If they look as good as the Eldar Wraith Knight, they are going to sell like hot coffee. If they look anything like The Lord of Skulls they will sell like Dreadfleet.
But back to the title so what else is going to be released in March? Am I the only person who thinks one plastic Knight kit even if it is going to cost as much as the other super heavies is a bit thin for a release window? In the Apocalypse release window we had 2 super heavy kits, 4 Space Marine Captains and a table’s worth of fortifications. I can’t help but wonder what else they have in store for us this time. Could there be another uber hyper heavy on the way? If so what army is it for? The only armies that don’t have a really big plastic kit are, Space Marines (but they can use the Knight) Sisters of Battle or what ever their name is (ditto), Tau (rip tide is not far of this size), Tyranids (didn’t someone say a new big bug would be released?) and Dark Eldar (a Dark Knight could be cool). Of the above I would think the Tyranids stand the best chance, I’d love to see a small plastic Bio Titan or Norn Queen. However I think a separate Chaos knight kit which uses an alternative sprue to maximise for the Chaos components would maximise the return on GWs design investment and is therefore even more likely (darn it Chaos why do you sell so well).
If GW do put out some more terrain might we finally see battle fields not covered in Imperial eagles and skulls. I get a few visitors to Chaptermasters each month looking for Eldar terrain.

So is March the month of the Titan Knight or the month of Titan Knights? Given the tightening of GW leaks I guess it will be at least two more weeks before we find out.

Ben

Tyranids from Games day 2013 Armies on Parade

armies on parade 2013 Tyranids

Here is an Army entered into the Games days 2013 Armies on Parade.

The centre piece of this army is a rather large and intimidating  Hierophant Bio-Titan. The army appears to be lead by  a Swarm Lord and or a Tervigon pictured below

 

Swarm Lord Armies on Parade 2013

The Swarm Lord is leading a Gargoyle Broad whilst the Tervigon is leading a brood of Termagants.

Tervigon Armies on Parade 2013

The army seems to be attempting to swamp an Imperial Manufactorum.

I haven’t had much chance to play or play against the new Tyranid’s but I’m eagerly awaiting to do so!

Has anybody played the new rules yet what are they like?

 

 

 

 

New Tyranid Codex – Failure will not be tolerated

Tyranids Army Kraken Hive Fleet Kraken Tyranid Army

Have the design studio done it again. The last tyranid codex was an abject failure for most gamers. Frustration at dumbing down existing units, frustration at non availability of models to represent the good units. It took 2 years for the model range to support a balanced build and a further year for 6th edition to bring tyranids back to being competitive; in the hands if the average gamer. Tyranids currently depend on tough monstrous creatures to overwhelm their opposition.

If the current rumours on codex tyranids contents of true, (big points decreases) we will see much more numerous hoards with monsters which are far easier to destroy. This does promise a force which looks much more like fourth edition Tyranid army, but with a lot more monsters and winged creatures.

The battle report in white dwarf appears to indicate that the harpy/hive cron is absolutely critical to having a strong army build. So that’s £80 you will need to spend to keep your tyranids playable. A hive cron and the codex.

I see this release is absolutely critical for 40k range. I wished for years I could have continued to use the old tyranid codex. I won’t be buying this one unless there is a good reaction from the gaming community.
So far it’s not looking promising, but the outcome won’t be clear for a few weeks.