These pictures are quite old, but the models are expected to hit the website along with Imperial Armour 12
These pictures are quite old, but the models are expected to hit the website along with Imperial Armour 12
Some rumours about Nids surfaced this week. As you know I don’t like posting rumours, but as this is contradicting the rumour previously published on ChapterMasters that Tyranids are getting a codex this year, I had to post it. This doesn’t mean Tyranids won’t get a White Dwarf update this year. The picture in the back of the March White Dwarf may indicate this could happen as early as April’s White Dwarf, although the picture could also mean Space Wolves are getting an update, a flyer perhaps to make sense of flyer rules they have in Death from the skys. It could mean something else altogether? I guess we’ll find out for sure next month.
from the Faeit 212 inbox
*Tyranids are coming. Probably after Orks sometime next year.
*Carnifexes are getting a big boost
*Deepstriking emplacements for shooting and increasing synapse ranges
*A new Spider-like Pysker Monstrous Creature
*Background being expanded with some sort of connection between the old ones and C’tan being worked on
Ben is still on rumour strike. It’s been more than a week since the rumours section has been updated. I don’t think this one can be ignored though. So I’m going to force you to read it. No I am, open your eyes and read! ok I’ll stop writing this dross and get on with it.
Could we really be on the verge of the summer of flyers before the winter is done?
from Kroothawk posted on Faeit
“A new 40k supplement book will be released on 16th February:
“Death from the Skies” (26€, mail order only, chance of being in English only).
More when I know more. But it certainly sounds like a flyer supplement.”
Ben had predicted through patten we would see a Dark Angel campaign book at this point? Death from the skys. You could take that either way, still there are other rumours indicating this if for flyers though.
from DarkWarrior1981 on Warseer
“This is not as exciting as people may think. I saw the advert for the book at a local store; It contains only rules for fliers still on sale or with a codex entry (the Dark Eldar bomber is in), some fliers have their rules updated to 6th edition (whatever this means exactly). The only thing actually new is, that the Stormraven is now available to Codex Space Marines and Black Templars as well. Also you will find the flier rules from Crusade of Fire and new missions. The book will be on sale (no pre-order) from 16th of February, is direct only (so not from your FLGS), english language only and will not be limited stock.”
The shocking news (if true) is that the Strom Raven is going to be available to Codex marines and Black Templers. So it’s only Space Wolves that are forced to look to Forge world for a flyer (Dark Angels if they want a flying transport). Does this indicates the wolves may have something else in development??? or just are not imbracing the new technology in keep with their background. Is the Codex Storm Raven more shocking than the lack of new flyers in this supplement nar prephaps that does take the carrot. Ok there may be a new Dark Eldar Bomber. So one book for one flyer??? I also wonder what 6th edition updated rules look like, Hull points???
If you are not a Dark Eldar player, you might have stopped reading by now, but don’t discard this as an meaningless release. The one sure good thing about this, is that your not going to need to take what is probably a very tatty looking White Dwarf along to games. I for one also have faith in the boys at the studio to put out a fantastic book full of lovely pictures and warm and fuzzy background.
Jon signing off.
Rather than tell you….
Deamons are out next month, flyers the month after that and that Black Templars are getter a big rehash some time in the future.
Matt Ward is working on Tyranids and Orks, Phil Kelly is working on Space Marines, Templars and Eldar, Robin Crudace is working on the Tau and then quote some sources.
I thought I give you a game to play. All you will need is a D6. Ready ok roll the D6 the number of times stated below and comment at the bottom of this post with the combination of terms you got. Before you know it the internet will be full of half true rumours that your created.
I got “Tau are getting a new codex in the early next year someone I know who works in the head office got this from the manager of a GW store. ”
Ok so the last bit isn’t perfect but it was looking pretty good till then.
In summary if it didn’t get a codex in the last three month it’s being worked on by one of the guys in the studio and Jes Godwin has some shinny new models in mind, on his sketch pad or already in box’s in Australia. Yes were are you Eldar Everguard?
And now we can get back to painting 🙂
Ben
Dark Angels codex have started to arrive in France. The question one the top of everyones list is of course why do they have so many Plasma Guns, when they are so unreliable? First of lets look at what other rules are alleged to be in Codex Dark Angels.
Global rules
Inner Circle – this works like the chaos unit upgrade. It may not be available to every unit but provides hated against Chaos Space Marines and courage, yes I need to go look that one up, but that would be the French translation for Fearless.
Warlord traits – Dark Angels like Chaos have their own Warlord trait table. One gives a choice of plus or minus one on the reserve roll, one provides fearless and another provides a further +1D6 movement bonus to turbo boosting bikes or re-roll of run moves.
Tactical squads and now Scouts are the standard troops choices.
Dark Angels can take Terminators as troops but this is a bonus for taking Belial Grand Master of the Deathwing.
Standard Bike Squads can be taken as Troops if Sammael Grand Master of the Ravenwing
Both Terminators and and Bike squads can both be taken as Troops if Azral Supremene Grand Master is chosen.
Everything get some sort of stubborn rule.
HQs
Azrael gives a 4+ invulnerable save to his squad. He has a Stength 6 AP3 power weapon. He is also an eternal warrior.
Ezeke has mastery level 3. He get mindworm and can roll on any table apart from biomancy
Asmodai can make a single instant death attack in close combat but can’t use his power weapon when he does this.
Command squads are five (or 3 on bikes) man units but have to have the same armour as the HQ they are taken for. Every HQ can have a command squad.
Techmarines are not a HQ slot. They are unlocked by taken HQ choices.
Elites
Deathwing Knights can add +1 To their Toughness if they get into base to base contact. The Deathwing Knights champion has a close combat weapon 2Strenth AP3 but can’t exchange this.
Black Knights get Skilled Rider
Terminator squads – 5 to 10 men in a unit with 1 heavy weapon per 5. Get the split fire rule.
Troops
Scouts are troops but don’t get teleporter homers.
Fast Attack
Ram Ravenwing has a Rift Cannon: Strength 5, AP-, blast, blindness.
Land Speeder Shroud get +2 on it’s cover save and gives Stealth to all friendly units within 6″
Nephilim has – Avenger Mega Bolter: Strength 6, AP4, heavy 5! Missiles are Strength 6, AP4 can be upgraded to flack and it gets Unrelenting Hunter, exchanging weaponry destroyed or immobilized results?
Heavy support
Landraiders come with a venerable ability called Deathwing Vehicle.
Devistators squads are cheaper.
Oh and why so many Plasma Weapons? Dark Angels didn’t suffer as much lose as other Chapters during the heresy. As a result they have access to more old wargear than other chapters, such as enough Terminator Armour suits for a whole company. It’s not their fault the plasma weapons rules are so over the top for unreliability, it’s not in keeping with the back ground. They should just take a turn to recharge.
You must be logged in to post a comment.